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The second What would win between.....


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#1 Gettn' Mah BBOOM GUN

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Posted 17 February 2012 - 02:27 AM

And so we've got the results for last weeks match between 2 crimson fist terminators and 501 orks of various types and 1 orkboss. the winner by a landslide was oddly enough the orks. Apparently no one has enough faith in the emperor's finest to take on a meager amount of orks.
Anywho, this week's match will be between 2 of the emperor's most bi-polar former legions. So let me ask you, what would win between 10 Space Wolves with rabies (wolf-bitten) or 10 blood angels that are tripping so badly they think they traveled 10,000 years back in time (the taint)? Each side is lead by the respective wolf priest and chaplain. Battlefield will be a former chaos warship now a space hulk that has gotten itself stuck on the carcass of a hive ship. May the best chapter win!!:D
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#2 Assassinatus41

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Posted 17 February 2012 - 02:53 AM

You're pitting Wulfen vs. Black Rage Angels, right? I'd say Wulfen, and not because I'm in the Space Wolves. Wulfen are mutated Space Marines, meaning their physical prowess increases further than even Astartes capabilities. Wulfen are also partly wolf, which will allow them to fight cohesively as a pack, if even only a tiny bit.

While the Black Rage allows the Blood Angels to swing harder, move faster, and ignore pain, they're still berserk. Being blindingly angry does you little good with no arms.

All in all I'd say the lone Wulfen who survived the encounter would die of blood loss a few minutes later. That's how close it would be.

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#3 Brother Phoenix1664

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Posted 17 February 2012 - 08:41 AM

I would haft to agree that the wolf would ruin them especialy since they are so much better at stalking there prey in such conditions as a space hulk, they are the best close quaters fighters ever.

Wulfen 2 Blood angels 0

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#4 JC 042

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Posted 17 February 2012 - 10:20 AM

Space Marines are designed to be shock troops in ship boarding warfare, Blood Angels are famed for being the best shock troops ever (especially after grudge matches with World Eaters) which is whats needed in space ship confided battle, and if one is a chaplain then I would happily explain what happened when my ten Death Conpany and one Chaplain did when multi charging a captain, dreadnought, 20 tactical marines and 10 devastators, long story short 3 Death Company died killing a tactical squad, dreadnought and captain and the rest running of the board that was 4 inches away.

If the Blood Angels charge (which they most certanly will on the basis no other unit in the game get the sheer amount of benefits they do) the Wulfen are screwed, if Wulfen charge then they might just win.

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#5 Bayard

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Posted 17 February 2012 - 01:23 PM

you are all mad red rage wins by a long shot those guys a clinicly insane and think that everyone they see is horus standing over the body of their primarch a few werwolves would get the snot kicked out of them (partly because if one of the death company were to die i believe he would pull the pins on his grenades just to get the last laugh) the Death Company are enraged to a point that not even khorne beserkers want to mess with them and even deamons think twice.
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#6 Armoured Priest

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Posted 17 February 2012 - 03:57 PM

I would go for death company, considering even though they are going beserk the can still use weapons and their training. Their just having a horrible flashback, not going into a blood frenzy like World eaters would who would ignore even useing the bolt pistol in their hand. The wulfen are animal and are at a disadvantage fighting a marine who is useing power weapons, pistols, inferno weapons, and other equipment.

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#7 ratherbfrolfing

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Posted 18 February 2012 - 09:36 PM

I would agree with a death company victory. The wulfen would probably have the advantage in a full frontal assault, but The blood rage combined with the superior usage of gear would secure it for them methinks. 
Plus, the wulfen are just in a bloodlust state, the Blood Angels are in a fury over what to them would be the most appalling situation possible. That's some good motivation.
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#8 JC 042

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Posted 18 February 2012 - 09:42 PM

In this argument I was in an apocalypse game today and my Death Company BUTT RAPED whole scours of Wulfen, along with a Stompa, shadowsword, Failbadon the armless and at least 50 infantry, pictures of said game will be posted in the near future.

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#9 Thugren

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Posted 18 February 2012 - 10:08 PM

I actually just did the numbers wulfen are good but sheer amount of attacks the death company live to die I played against just one squad against my terminators and my terminatos got wrecked

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#10 Armoured Priest

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Posted 18 February 2012 - 10:10 PM

I have a question BOOM. Are these matches fought by game rules or fluff?

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#11 Domine Nox

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Posted 18 February 2012 - 10:37 PM

Wulfen are in the rules? I thought the Space Wolves killed off the ones that couldn't fight the Wulfen urge.

That aside I would favor the Wulfen as they are actually a step above, Death Company are just psychologically affected. It would still be a very close fight, but space marine werewolves over really vessel marines seems inevitable.

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#12 JC 042

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Posted 18 February 2012 - 10:51 PM

They were pre heresy rule players as well, there were at leat 3 primarchs on the table including Guilamen (the person who killed grand Smurf got a Pepsi :P ) Russ and that Raven Guard. Ill tell the story in the future.

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#13 Domine Nox

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Posted 18 February 2012 - 10:59 PM

So those were home rules since GW has not released any primarch rules. Also table top and fluff are VERY different.

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#14 JC 042

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Posted 18 February 2012 - 11:05 PM

They were rules created by Tempus Fugitive (if you search it you should be able to find it unless their changing it again) but there was in fact a tournament in Warhammer World where they re acted many parts of the Horus Heresy, I know at least 6 players in my local store that have whole + 3,000 armys following these rules. Its not GW certifide fluff but it is by far the best kind we could possibly get (which is probably better because its this or Matt Ward writes it) so it is fluff until GW takes a crack at it.

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#15 Assassinatus41

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Posted 22 February 2012 - 04:01 AM

On the StarCraft forums I am referred to as a 'therorycrafter.' I have never played the tabletop, so my opinion may not carry much weight, but I do know scifi. I guess that would put me in the 'fluff' half of the topic.

Anger always results in recklessness, regardless of discipline. Discipline is meant to prevent anger for this reason. If the Angels are angry, then at least some of their saving discipline is lost.

If the Wulfen are at all wolf-like, they will be smart hunters. They would pick off one squad-mate at a time from the shadows, Aliens style while the Angels scream "Die, Horus, die!" True, Wulfen also have rage, but know when to unleash it. If my lore is correct, only one Angel, a Chaplain, ever managed to bend the Black Rage to his will.

The Wulfen of the 13th Great Company capably fought Daemons within the Warp for 10,000 years. Angels have a tragic mortality rate against Daemons. This may seam off-topic. What I'm doing is putting the same measurement to both parties.

I'm not bashing the Blood Angels. I would definitely want them on my side in any battle. I still say if they fought, the Wulfen would eke out a very close victory.

Fortunately, we all know both Chapters are whole-heartedly loyal and would never fight each other. The Space Wolves might want to brawl, but the Angels would be like "Dude, you don't need another 'Angel' Chapter on your case.'

For Russ! For the Wolftime!




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