[Image Heavy] Defense of Castle Ruosteinen
#1
Posted 06 April 2012 - 08:04 AM
CruciasNZ: Imperial Guard
Dern: Space Marines
Outside AI: 5x Hardest Tyranids (all Kraken colors)
Inside AI: 1x Tyranids (Kraken colors)
So we discovered this map has a SCAR error (Scripting AI error) if there are not 8 players, so we put one Nid inside with us and procedded to thump it into oblivion.
We then fortified the entrance with Walls, Turrets and LOTS of Artillery. I managed to sneak out of the Fort, build a forward base and then pump out Baneblades, Stormblades and Titans. Dern just used Terminators... lots and lots of Terminators!!!
Note: The gap in the fort walls, where the gates are, makes an epic killbox for Artillery.
Kill Box
There Is No Such Thing As Overkill
Defensive Basilisks Want To Play!
FOB: Forward Operating Base
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#2
Posted 06 April 2012 - 08:54 AM
Here is 1/6th of my Dark Angel Deathwing main base
And my sweet ass Chapter Master
#3
Posted 06 April 2012 - 05:56 PM
I hear you calling calling for me Queen of battle Infantry
#4
Posted 06 April 2012 - 09:21 PM
So it was the map that was dying on us? And Not just me?
Only for this map, it seems you MUST have 8 armies on the field for it to work.
Your de-sync error is much more slippery, you need to play a Soulstorm game online with someone without Mods. If that desyncs try DC, if that desyncs it's your hardware. You desynced after ~20 mins
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#5
Posted 06 April 2012 - 11:35 PM
I hear you calling calling for me Queen of battle Infantry
#6
Posted 06 April 2012 - 11:48 PM
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#7
Posted 07 April 2012 - 12:03 AM
I hear you calling calling for me Queen of battle Infantry
#8
Posted 07 April 2012 - 12:05 AM
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#9
Posted 07 April 2012 - 12:39 AM
Quite possibly the mod requires special maps in order to work at high load. We shall need to test this out, when do you get back?
I shall be back in two days so Sunday at like 5 pm or something
I hear you calling calling for me Queen of battle Infantry