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Defiance: The shit you should probablly know.


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#21 Commander Mongo

Commander Mongo

    Lord Commander: Death Korps of Krieg

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Posted 01 May 2013 - 07:37 PM

About Weapons, nano and a list of synergy mods.


The Ego rating of a weapon affects the strength of the bonus you gain when you rank a weapon.
Specific to the BMG, you gain Weapon EXP for healing IF you restored shields or health.
Melee attacks do not give Weapon EXP.

Nano Effect Symbols

Toxicity (looks like green spit)

EFFECT: Increases damage done to the affected target by 20%

Electrical

EFFECT: Stuns target and enemies near target, also shorts out HUD.

Incendiary

EFFECT: Burns the enemy, dealing damage over time. Also, causes NPC's to panic.

Biological (the blue hazmat symbol)

EFFECT: Slows enemies movement and decreases their damage dealt.

Radiation

EFFECT: Makes target vulnerable and increases the damage they take.

Syphon (purple swirly, often called dark matter)

EFFECT: When the effect is triggered, it will heal the players HP, or shield should the player have max HP. When the effect occurs you will hear a sound and a few seconds later around ~450 damage will be applied to the target and you will be healed.

Synergy List!

Synergy: Assassin
[1]: +2% Crit Mult
[2]: +4% Crit Mult
[3]: +5% DMG on next shot after critical kill (Expires after 10 sec)
[4]: +10% DMG on next shot after critical kill (Expires after 10 sec)

Synergy: Brutal
[1] +5% Melee DMG
[2] +10% Melee DMG
[3] +5% Reload on Melee Kill
[4] +10% Reload on Melee Kill

Synergy: Cannoneer
[1] +3% Fire Rate
[2] +6% Fire Rate
[3] +10% nano-effect chance for 2 sec after full reload
[4] +20% nano-effect chance for 2 sec after full reload

Synergy: EGO Precision
VBI Mod Cache / Shondu's Consulate (fast travel)
[1] +10% Accuracy
[2] +20% Accuracy
[3] +3% active EGO ability duration on critical kill
[4] +6% active EGO ability duration on critical kill

Synergy: Hard-Boiled
[2] +2% refresh self-revive on a kill

Synergy: Machinist
[2] Take 5% less damage while reloading

Synergy: Nano-Executioner
[2] +5% nano-effect chance on a kill

Synergy: Nano-Mastery
[2] +5% nano-effect chance on a critical hit

Synergy: Outlaw
[2] +5% damage from last shot in clip

Synergy: Prepared
Top-Notch Toolworks Mod Cache / Top-Notch Toolworks (fast travel)
[1] 1% ammo regen/10 sec
[2] 2% ammo regen/10 sec
[3] +5% DMG on next shot after melee kill (expires after 10 sec)
[4] +10% DMG on next shot after melee kill (expires after 10 sec)

Synergy: Quartermaster
[1] +5% Reload
[2] +10% Reload
[3] +50% Reload on self-revive
[4] +100% Reload on self-revive

Synergy: Rolling Thunder
[1] +5% Mag
[2] +10% Mag
[3] +10% Hip Accuracy
[4] +20% Hip Accuracy

Synergy: Run-n-Gun
[1] +5% Movement Accuracy
[2] +10% Movement Accuracy
[3] +10% Accuracy and -10% Recoil at low health
[4] +20% Accuracy and -20% Recoil at low health

Synergy: Sawbones
[2] Fully reload weapons after reviving another player

Synergy: Scavenger
Soleptor Enterprises Mod Cache / The Crater (fast travel)
[1] +1% item drop chance
[2] +2% item drop chance
[3] +10% nano-effect chance against out-of-combat targets
[4] +20% nano-effect chance against out-of-combat targets

Synergy: Survivalist
[2] +2% damage to targets with full health and shields

Synergy: Veteran
[2] +10% rate-of-fire after a full reload

Synergy: Wrecker
[2] +10% DMG to vehicles




Kumbaya... MOTHERFUCKER.

#22 Commander Mongo

Commander Mongo

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Posted 13 May 2013 - 08:18 PM

Most accurate defiance world map I've found.
Kumbaya... MOTHERFUCKER.

#23 Paladin Xenos

Paladin Xenos

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Posted 14 May 2013 - 07:18 AM

that map is awesome thanks mongo 
for those of you who don't check the defiance community blog, here's how weapon synergy's work

http://community.def...weapon-synergy/
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