
Sword of the Emperor- FallenAngel's thread.
#1
Posted 08 December 2012 - 06:10 PM
Three Blood Letters charged forward towards Kyrak, hell blades at the ready. One went for his legs, another for his right shoulder, and the third attempted to lunge it's blade into the Captain-Librarian's chest.
Legs- 1d100 rolled for a total of: 45 (45)
Shoulder- 1d100 rolled for a total of: 65 (65)
Chest- 1d100 rolled for a total of: 3 (3)
#2
Posted 08 December 2012 - 07:59 PM
legs- 1d100 rolled for a total of: 15 (15)
shoulder- 1d100 rolled for a total of: 82 (82)
Chest- 1d100 rolled for a total of: 63 (63)
1d100 rolled for a total of: 100 (100)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#3
Posted 09 December 2012 - 04:15 AM
With a roar of defiance, you push back all three Blood Letters before lunging forward, stabbing your blade through the left Blood Letter's skull. Causing it to explode in a spray of blood.
#4
Posted 09 December 2012 - 07:07 PM
2d100 rolled for a total of: 182 (89, 93)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#5
Posted 10 December 2012 - 05:42 PM
#6
Posted 10 December 2012 - 05:46 PM
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#7
Posted 11 December 2012 - 11:42 AM
#8
Posted 11 December 2012 - 02:05 PM
1d100 rolled for a total of: 30 (30)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#9
Posted 11 December 2012 - 04:36 PM
#10
Posted 11 December 2012 - 05:00 PM
1d100 rolled for a total of: 64 (64)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#11
Posted 11 December 2012 - 05:35 PM
The Daemon grabbing hold of your leg crawls back into the fissure, sensing the dangers of the warp quake, however a ear-splitting screech burst from all around the church, Blazing fire encompasses the skull and blast outwards at the Librarian, sending him through the church walls and into the streets. The Daemonic Presence is stronger then originally thought it seems.
The blast has done barely any damage to you or your armor, however you've found yourself in between the firefight that had been kept out from the Church for so long. Grey Knights clash with Chaos Marines of the Skulltakers Warband in grisly close to mid range combat, while cultist and renegades exchange fire with the Inquisitorial Storm Troopers sent to accompany you.
One of your brothers, a Justicar rushes to your side, blocking away tracer rounds with his storm shield. " My Lord!We need to regroup!" He urges you, popping off shots with his boltpistol whenever he can.
#12
Posted 11 December 2012 - 06:18 PM
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#13
Posted 11 December 2012 - 11:04 PM
1d100 rolled for a total of: 33 (33)
#14
Posted 12 December 2012 - 08:50 AM
1d100 rolled for a total of: 57 (57)
rolls to the side and tries to use his kinetic force to knock back the warrior before unloading his ammo clip from his storm bolter at close range. "Burn, heretic!"
Kinetic force:
1d100 rolled for a total of: 86 (86)
Storm bolter clip:
1d100 rolled for a total of: 75 (75)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#15
Posted 12 December 2012 - 04:10 PM
#16
Posted 13 December 2012 - 03:48 PM
The Skulltaker stumbles back due to the telekinetic push. The only thing stopping him from flying is the sheer weight of his armor. Instincts ingrained into his mind since his conception into the Astartes takes over once the Grey Knight prepares to open fire. Rolling to the side, the Marine draws his own weapon, a decorated bolt-pistol, the muzzle of which has been designed to resemble a Blood letter, including horns, and fires to disarm the Captain of his stalker bolter
1d100 rolled for a total of: 97 (97)
#17
Posted 13 December 2012 - 04:03 PM
Curses as the storm bolter jarrs due to the impact rendering it useless. "Think next time heretic, even you should be able to see its wrist mounted." Holds out arm and lets the force sword fly into hand "Now you burn" Performs a great thrust amplified by kinetic strength.
Thrust:
1d100 rolled for a total of: 98 (98)
Kinetic strength:
1d100 rolled for a total of: 69 (69)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#18
Posted 13 December 2012 - 05:43 PM
The Skulltaker brings up his mace in a upwards arc, knocking the blade off course with ease. The Champion snarled in anger, the souls bound to his armor increasing the strength of his body. Rushing forward, he went to headbutt the Captain.
1d100 rolled for a total of: 85 (85)
#19
Posted 14 December 2012 - 12:49 AM
2d100 rolled for a total of: 199 (100, 99)
To be just, our law must be cruel.
To stand upon the bedrock of law is our great duty. To presume to stand above it is our worst heresy.
We determine the guilty. We decide the punishment.
#20
Posted 14 December 2012 - 04:28 AM
1d100 rolled for a total of: 64 (64)