Host Migration Nonaggression Pact
#21
Postad 28 juni 2012 - 01:49
so stoping combat may not be so simple i could kill someone and then a few seconds later i could get the message, not knowing that they were already in that perdicament...
#22
Postad 28 juni 2012 - 02:15
#23
Postad 28 juni 2012 - 05:45
#24
Postad 29 juni 2012 - 04:18
One option is that if host migration does commence for someone that if there are not randoms within the battle a member of the team could call it out, im assuming because connections tend to differ from player to player that both teams will have individuals exsperiencing it at different moments. So that when it does happen the respective players from each team could communicate it over party chat so that there respective sides are informed.
May the shade of the Lion comfort you,
Chaplain Romulous, 5th Company.
#25
Postad 30 juni 2012 - 02:05
Awesome ends with me.